Carrion Crown by Kelly
Stefan le Fonsokos
Paladin of Iomedae
lawful good male human (varisian) paladin 4
init 3 ; senses perception +1
ac 21, touch 11, flat-footed 20 (armor +7, shield +3, dex +1)
hp 33 (1d10)
fort +7, ref +5, will +8
speed 20 ft/x3
melee longsword, mw
+9 (1d8+3 19-20/x2)
+7 (1d4+3 19-20/x2)
melee Heavy Shield
+7 (1d3+3 20/x2)
melee Silver Short Sword
+7 (1d6+2 19-20/x2)
melee Heavy Mace
+1 +8 (1d8+4 20/x2)
range Heavy Crossbow, mw
+6 (1d10 19-20/x2)
special smite evil
str 16, dex 13, con 10, int 10, wis 12, cha 17
base +4; cmb +7, cmd +18
feats weapon focus (longsword), shield focus, Skill Focus (Diplomacy), Greater Mercy
skills diplomacy +13, knowledge(nobility) +4, knowledge(religion) +7, sense motive +8
languages common, varisian
sq aura of good, detect evil
combat longsword, dagger, kilted chainmail, heavy steel shield
other backpack, shaving kit, flint & steel, mirror, small steel, waterskin, whetstone, cleric’s vestments, scarf, lineage, pouch, belt, holy symbol (silver)
Aura of Good (class feature, Core Rules p.60)
The power of a paladin’s aura of good (see the detect good spell) is equal to 1.
Code of Conduct (class feature, Core Rules p.63)
Never commit an evil act. Respect legitimate authority. Act with honor. Help those in need, punish all who harm or threaten innocents.
Detect Evil (class feature, Core Rules p.60)
At will, a paladin can use detect evil, as the spell.
Paladin Weapons & Armor (class feature, Core Rules p.60)
Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
Smite Evil (class feature, Core Rules p.60)
1 times per day, swift action to choose an evil target. Ignore its DR, take +3 to attack and +1 to damage. If outsider, dragon or undead, damage bonus is +2. Gain +3 deflection bonus to AC vs. target while smite is in effect (until target is dead or paladin rests).
Birthmark (faith trait, Advanced Player’s Guide p.328)
This birthmark can serve you as a divine focus for casting spells, and, as a physical manifestation of your faith, increases your devotion to your god—you gain a +2 trait bonus on all saving throws against charm and compulsion effects as a result.
Chance Savior (campaign trait, Carrion Crown Player’s Guide p.12)
You gain a +2 trait bonus to Initiative checks.
Stefan was born to Varisian parents in the Versex county of Ustalav. He was raised as a member of his clan, but always felt that something was missing and that he was set apart from the clan. The birthmark on his forehead contributed to these feelings, as children would sometimes mock him for it and some adults would shy away from him. His parents tried to persuade him that it was nothing, but it felt like more than nothing.
Just a few days before his 16th birthday, Stefan was exploring the countryside as he often did when his chores were complete when he heard the sounds of a battle. His curiosity drew him closer to the sounds where he found some bandits accosting a group of men. Without understanding why, his knife was in his hand and he charged into battle to help the men against the bandits.
When the battle was over, Stefan was introduced to the man he helped, Professor Petros Lorrimor. The Professor thanked him for his assistance, then noticing the birthmark took a greater interest in the boy. The Professor explained the significance of the birthmark on Stefan’s forehead as that of the symbol of Iomedae.
When he returned home, Stefan brought this to the attention of his parents and found that they already knew. A harrowing done shortly after his birth explained the significance of the symbol, but his parents did not wish to lose their only son to the Goddess Iomedae. Stefan was at first angry, but quickly came to understand his parent’s actions as ones of concern. At this point it was too late however, as his mind was made up already after his discussions with the Professor. He explained to his parents that he was leaving to travel to Lastwall to the city of Vigil, there to learn more of Iomedae and pledge his life to her service. On the day of his 16th, his parents gave him his lineage scarf declaring him an adult and some coins for the travel.
During the travel to Vigil, Stefan worried that he might be rejected by the knights of Iomedae, but his concerns were unwarranted. It seemed the birthmark on his forehead carried weight with the knights and allowed his entry into the service. It is just as his initial training is completed that the summons to attend the funeral of Professor Lorrimor arrives.